The auction house really needed to be mixed with another way to trade resources, because as the sole option available, it only made third party sites like HexPrimal look all the more inviting. It probably wouldn't have hurt for Hex to take a look at the failings of Diablo 3's auction houses. The game has a dedicated community, especially those who had backed it initially, but over time, new PVE content was less forthcoming and PVP remained basically inaccessible without substantial direct payment. Many players drifted away. A dwindling player count is bad news for a live service game, as Marvel's Avengers' recent numbers can attest. Payouts became delayed for both the artists creating the game's gorgeous card art as well as tournament winners. The game simply was not making enough money, and new content eventually stopped coming altogether. For around two years, players were stuck in limbo, with a frozen metagame and no new PVE adventures. On October 1st, Hex released a statement announcing that it was shutting down at the end of the year. The reason given was a simple link back to a statement on the legal dispute with Wizards of the Coast, which many had thought became irrelevant over the past few years. The statement declares that the two companies had reached a settlement over a licensing issue. What the issue was is not specified, but it seemed both parties were satisfied. While it will likely never be known exactly what the licensing agreement was, some inferences can be made. In all likelihood Hex had to license some aspect of MTG from Wizards due to Hex's similarity to MTG. Five years later, the developer probably couldn't afford to renew the license. While there's no way to know for sure, this would help explain why the developers stated "we are required to close HEX: Shards of Fate" rather than stating that circumstances were forcing them to do so. The use of this statement as explanation has confused players to no end, as it offers very little tangible info.A crime. something transient, breathe to forget me. cold nights that smell of tongues chewed to blood. scratches, casual sin to violent sin to doubt to blood to rot. and down my throat - a wet void, forest blackness moths and behemoths wasting away. Like grass grows bravely just to be stepped on.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |